Importing Xnalara Scripts Mesh.ascii Into Blender 2.67 For Mac
- Importing Xnalara Scripts Mesh.ascii Into Blender 2.67 For Mac 2
- Importing Xnalara Scripts Mesh.ascii Into Blender 2.67 For Mac Free
This tutorial will show you how to convert most, if not all, of the model assets into OBJ files and XNALara files for importing.
Blender Artists is an online creative forum that is dedicated to the growth and education of the 3D software Blender. I have downloaded a.mesh file but Blender doesn’t open it (it doesn’t list the file in the file browser since it isn’t an expected format). . Unzip the file to your blender 2.7x scripts addons folder. It should create a new XNALara folder containing 3.py files. Activate the new import-export extension in Blender. To avoid confusion, disable any other.ascii extensions that you may have (because they may have the exact same name). Hey there ^^ me again xD im a little bit stuck with blender.
This will NOT teach you how to import the models into 3D software!
- 1Software Needed
- 2Steps
- WinRAR, 7zip or some other program capable of decompressing a RAR file.
- The following Python Script
Python Script
- Follow the Extracting Tutorial to pull out all of the model files from the 00C folder. You will also want all the textures from the 004 and 04D folders. Note the directory you've extracted them to! I've put my files into F:OverwatchData.
- Download and Install Python.
- Extract the Overwatch_skeleton.exe and Overwatch_model.exe from id-daemon's Overwatch_model.rar to a directory of your choosing. I shall be putting them into F:OverwatchSoftware.
- Extract the model_index.txt and place it into your OverwatchSoftware directory.
- Extract the Overwatch_texture.exe from the Overwatch_texture.rar file.
- Copy the Overwatch_texture.exe to your OverwatchDatafiles folder. (The 00C, 004, and 04D directories should be in the same folder as Overwatch_texture.exe.)
- Double-click the Overwatch_texture.exe. This will start reading the 004 and 04D folders, and convert most/all of the images into DDS images and place them in a DDS folder.
- Copy the Python script above and paste it into a text file named ow_Converter.py and save it into your OverwatchSoftware directory. We will be using this script in a bit!
- Edit the ow_Converter.py, and change the paths and directories to match your system. Make sure to use double when listing directories. Example: 'F:OverwatchSoftwaremodels_index.txt' would become 'F:OverwatchSoftwaremodels_index.txt'
- (OPTIONAL) Specify a character to extract in the targetName variable. Example: targetName = 'Tracer' would export only models with the Tracer tag. If targetName = ', then all models will be exported.
- Save the ow_Converter.py
- Wait for Overwatch_texture.exe to finish, if it has not already completed.
- Double-click the ow_Converter.py or Right-click->Run with IDLE.
- Wait for the script to finish.
- You can now import the OBJs and/or xnalara file into your software.
Optional post-tutorial steps
- Follow steps 7+ of the Convert Overwatch Images to TGA with Photoshop tutorial to convert the DDS files in each character's directory to TGA files, or another format of your choosing.
Problem | Solution |
---|---|
Overwatch_texture.exe won't convert images, or gives me an empty directory! | Older versions of the program didn't support file extensions. Download the latest version, and it should work. (Or use a mass file-renamer to remove the file's extensions.) |
Since some guys have problems to do this, i've decided to make this basic tutorial,is very easy (don't tell me: is easy for you that you know how to do that!!! lol.. believe me!)
anyway is a basic tutorial, export a model with only a diffuse map.. to add additionals once, you have only to apply them on the model, and change the render group...
i hope this helps you...
TOOLS NEEDED:
BLENDER 2.49 : http://www.blender.org/development/rele ... ender-249/
PYTHON: http://www.python.org/download/releases/2.6.2/
MESHASCII IMPORTER/EXPORTER AND CONVERTERS: http://www.mediafire.com/?7tyxjpel99ytr46
TUTORIAL IN HD: