Plexus Plugin After Effects Free Mac

Plexus is a Next Generation 3D Particle System Plugin designed for Adobe After Effects.

  1. Download Free eBook:Rowbyte Plexus 3.0.11 for Adobe After Effects (Win/Mac) - Free epub, mobi, pdf ebooks download, ebook torrents download.
  2. After Effects Tutorial Free Plexus Download Link in. Customizing the 3d models for rendering is one of the major benefits that these extensions provide. Good after effects plugins for 3d rendering are available for download from plugin sites.These modules come complete with textures, effects and other tools necessary for 3d rendering.
Mac
  • Create stunning generative art with ease
  • Highly integrated into After Effects, native camera and light aware
  • Breakthrough modular workflow, that is infinitely configurable
  • Create Organic Structures using powerful replication tools
  • Effectors to create physical simulations
  • High quality custom rendering engine
  • Depth of field
  • 32 Bit rendering
  • Control over rendering order

New Features in Plexus 2:

  • New Layers Object: Get Point Data from not just Point Lights, but also 3D Null Layers, Spot Lights and all 3D Layers in the composition. You can use 3D Tracking data directly without any expressions.
  • Facets: Generate Facets between points and control its properties based on the distance between its vertices. You can use any lights in the composition to shade the Facets.
  • Facet Effectors: Modify Position, Color and Rotation properties of Facets using Noise Effector,
    Spherical Effector and Layer Map Effectors.
  • Triangulation: Triangulate point clouds and reconstruct geometry from points automatically.
    Control the properties of triangles based on the distance between vertices. Choose between Nearest Triangles, Outer Hull and Mesh Triangulation modes to achieve different types of Triangulation.
  • Render Objects: Create multiple Render Objects to render multiple points/sprites/lines/facets
    using the same vertex data and control them using groups.
  • and more: Random Sprite Modes, Improved OBJ Support, 3D Beams, 3D Splines, Instances & Echo, Instance Containers (OBJ Containers), Time-Distance Smoothing, Intuitive Graph based UI, Adobe Illustrator Export, Experimental OpenGL Renderer with HQ Depth of Field

Rowbyte Plexus 3.1.13 Plugin for Adobe After Effects Languages: English 17 MB A plug-in designed to bring generative art closer to a non-linear program like After Effects. Jan 21, 2019.

Plexus 3

Support: CS5, CS5.5, CS6, CC

Plexus After Effects Download


2.0.13 (Current version) - Jul 8, 2015

  • Fixed Sprites disappearing randomly issue
  • Fixes random frames disappearing in CC 2015.
  • Added support for CC 2015

How To Use Plexus

What's New in Plexus 3?
Object based UI
Plexus 3 comes with a tree based Object Panel, that helps you organize multiple Plexus objects with in the layer. It improves workflow dramatically and the panel itself is dockable anywhere with in After Effects. It helps you keep track of your Geometry Objects, Effector Objects, Render Objects and Groups by allowing you to select only what you need so no more scrolling through a long Effects Control Window.
Motion Blur
Finally. Now along with Depth of Field, you can add Motion Blur to create cinematic animations. You can use either comp settings or custom camera shutter values.
Sound Effector
A new Sound Effector Object let’s you sample a waveform from a sound layer in AE and apply it to vertex position or scale or color. You can also Echo the sampled waveform so that the sound is sampled over time.
Slicer Object
The Slicer Object let’s you ‘slice’ through a mesh and create interesting visualizations. It works best with OBJ meshes and can be used very well along with the instance object.
Seamless Beams
Render sweeping volumetric beams with seamless rendering. Beams no longer show any ‘overlapping joints’. Not only it improves rendering performance, but also renders much more accurate colors.
Designed for AE’s New Architecture
Plexus 3 was designed from the ground up to take advantage of AE’s new multi-threaded architecture introduced in 13.5. That means better support for Persistent Caching, better performance and the best part, automagically refresh Instances. You can have many nested instances and all the changes are automatically detected. Also, just in case you need to refresh cache, a new button that let’s you do that with a single click without affecting caches of other layers.
Depth Map Culling
You can use a Depth Map exported by a 3D program or Buena Depth Cue to occlude pixels directly. It helps composite Plexus in 3D scenes with ease.
Improved OBJ Import
You can now import OBJ files and file sequences using AE’s default file importer, which helps you organize footage better and collect project files. OBJ Object now also imports normals and texture co-ordinates along with vertex positions and facets.
Nested Compositions
Collapse Transforms for a nested composition, and Plexus behaves like a native AE composition. It reacts to Camera and lights of the native composition. It allows you to pre-comp Plexus layers and still have the flexibility to animate Camera movements.
Null Object Performance
Null Objects have similar performance to point lights if you’re running the latest version of After Effects. No need to convert Nulls exported from 3D applications to point lights anymore.
Path Object Improvements
Path Object is improved with scaling controls for replication and tessellation for closed paths. Now there is yet another way to create 3D text in After Effects, but make it a little more interesting.
Custom Visibility Settings
You can gradually fade or vanish points, lines or polys when they get close to the camera or far away from the camera. You can also custom hide polygons that face towards or away from the camera.
Unified Rendering
Unified rendering allows all objects to have a common 3D space. It allows points, lines & polys created by multiple objects to intersect with one another in z-space.
Loop Noise
You can seamlessly loop noise values for animations. You can cycle through noise evolution and it works for position, scale & color values.
Home Page - http://www.rowbyte.com/plexus/