Skyrim More Carry Weight

Page 1 of 2 - Selectable Carry Weight (MCM) - posted in Skyrim Mod Talk: Does anyone remember my mod, Realistic Carry Weight? Well I was thinking of doing a version where you can decide what each races carry weight is via MCM. Thing is, Im not that great at scripting so I was wondering if anyone could help me with this. Im following a step by step on creating a MCM menu but everytime I do add. The Elder Scrolls V: Skyrim Special Edition General Discussions Topic Details. Jul 3, 2018 @ 2:23pm Console Command to Increase Carry Weight? I wouldnt add more than x2 the vanilla carry weight, otherwise it makes the game too easy and boring. Not that it isnt already boring.

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Fortify Carry Weight
SchoolRestoration
TypeDefensive
Alchemy
ID0003eb01
Base Cost0.15
Base Mag4
Base Dur300
Enchanting
ID0007a0f4
Base Cost20
ItemsNeck, Arms, Finger, Feet
Availability
(Click on any item for details)
Apparel
Built-In Potions

Alchemy description:Carrying capacity increases by <mag> for <dur> seconds.
Enchanting description:Carrying capacity increased by <mag> points.
Fortify Carry Weight increases the target's maximum Carry Weight, thereby increasing the total weight that can be carried. It is similar to the Feather effect in previous Elder Scrolls games.

Potions (custom and built-in) provide a temporary increase that only lasts for a specified duration, after which the target's carry weight is returned to normal, possibly causing the target to be over-encumbered. Enchantments last for as long as the item is equipped, but are generally smaller in magnitude than potions.

Alchemy[edit]

The following alchemy ingredients can be used to create a potion of Fortify Carry Weight:

Weight
  • Coda FlowerCC (1.25×,1.27×)
  • Kagouti HideCC (1.25×,1.27×)
  • MarshmerrowCC (1.25×,1.27×)
  • Netch JellyDB
  • Poison BloomDG
  • Steel-Blue EntolomaCC
  • Trama RootDB
  • Worm's Head CapCC (1.25×,1.27×)

Enchanting[edit]

The following items use this effect. You can learn how to enchant customs with this effect if you find one of the following items and disenchant it.

  • All varieties of Boots of Lifting
  • All varieties of Boots of Hauling
  • All varieties of Boots of Strength
  • All varieties of Boots of Brawn
  • All varieties of Boots of the Ox
  • All varieties of Boots of the Mammoth

Generic items with a guaranteed location include: Leather Boots of Hauling.

Artifacts and unique items that cannot be disenchanted include:

Ultimate Skyrim More Carry Weight

  • Blackguard's ArmorDB
  • Deathbrand BootsDB
  • Locket of Saint JiubDG

Related Effects[edit]

Restorative
Cure Disease •Cure Poison •Fortified Combat HealingCCRegenerate Health •Regenerate Magicka •Regenerate Stamina •Restore Health •Restore Health to Undead •Restore Magicka •Restore Stamina
Offensive
Defensive
Fortify Health •Fortify Magicka •Fortify Stamina •Fortify Shouts •Fortify Unarmed Damage •Resist Disease •Resist Fire •Resist Frost •Resist Magic •Resist Poison •Resist Shock •Ward
Fortify Skill
Fortify Alchemy •Fortify Alteration •Fortify Archery •Fortify Barter •Fortify Block •Fortify Conjuration •Fortify Destruction •Fortify Enchanting •Fortify Heavy Armor •Fortify Illusion •Fortify Light Armor •Fortify Lockpicking •Fortify One-handed •Fortify Persuasion •Fortify Pickpocket •Fortify Restoration •Fortify Smithing •Fortify Sneak •Fortify Spells •Fortify Two-handed
Other

Skyrim More Carry Weight List

Retrieved from 'https://en.uesp.net/w/index.php?title=Skyrim:Fortify_Carry_Weight&oldid=2177554'